Another preview for Descent: Road to Legend has surfaced.
This preview is all about the monsters, here’s what’s new:
Monsters are now divided into three types: humanoid, beast or eldricht. This will be relevant because upgrades to monsters are available one type at a time. There are some strange things in this change, for example: Beastman isn’t a beast and Sorcerers are not humanoid they’re eldricht, I’m sure these two will be some of the more confusing guys.
Monsters now have 4 levels (there are cards included on RtL for every monster already printed), the levels are Copper, Silver, Gold and Diamond. As the monsters progress they get better stats and more and better dice to roll.
Here’s an example with razorwings’ new evolution line:












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