Archive for October, 2007

Monday, October 15th, 2007

Some of you have expressed your concerns about Btm reaching its end.

Worry not, Btm is not over yet, there is still much to do.

I’ve been having a hard time ’cause i had to get a part-time to pay for my studies. I get up every morning at 6h30am and get home at 11pm after 4 hours of call center work. I don’t have time for anything that’s not studying or working and I take my weekends to relax from these stressful days.

I’m trying to set up some filler comics (one panel jokes or something similar), but story wise I think I have to give it a rest for a while, I’ll still be posting news whenever I get some time, and I’m hoping to get some Magic product reviews done here on the site (if I can get the damned things off my country’s customs… I feel like I’m being asked for a ransom for something I have been given)

Keep passing by ;)

Tuesday, October 16th, 2007

Btm is proud to present the two cheesiest movie sequences ever:

The first one is already a bat-classic:

The second one I didn’t really know, but it has the worst victory puns ever

Do you know any ridiculous movie scenes? Please share ;)

Tuesday, October 23rd, 2007

For those who know me, you know that I don’t really pay attention to Pro Tours and those great Magic tournaments all around the world, but if it’s a portuguese winning one of those great tournaments i feel I should write about it!

Tiago Chan won the 2007 Magic Invitational!

What does it mean? He gets to design his own card, this is what he submitted:

Denying Channel
Land
T: Add 1 to your mana pool.
2UU, Discard Denying Channel: Counter target spell.

It’s a damn solid card, giving you a land early game and a hard counter later in game (instead of a dead land). Now we can only hope that Wizard’s doesn’t underpower this card that much (though I can see them either putting it coming to play tapped and/or upping the ability cost)

Wednesday, October 24th, 2007

themeclash.png

First of all, welcome to the first 10th Edition theme deck clash. What is the theme deck clash?

Well, imagine if you had all the five 10th Edition theme decks and your mind started to wander… “What if someone battled these decks one against each other?”.

First of all, after having played some games with these theme decks I can assure you of one thing: these decks are pretty balanced against one another. They’re very simple but at the same time show all the potential of a given color. A common defect of all these theme decks is land percentage, you’re bound to get land flooded each and every game, it’s kind of annoying.

So let’s move on to the first match RED vs. BLUE!

On the Red corner: Kamahl’s Temper

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1 Raging Goblin
1 Viashino Sandscout
2 Bloodrock Cyclops
2 Bogardan Firefiend
1 Prodigal Pyromancer
2 Lightning Elemental
1 Furnace Whelp
2 Thundering Giant
1 Kamahl, Pit Fighter
1 Shock
2 Incinerate
2 Spitting Earth
1 Threaten
1 Beacon of Destruction
1 Blaze
1 Dragon’s Claw
1 Phyrexian Vault
17 Mountain

 

 

And in the blue corner: Arcanis’s Guile
magic_expansion_tenthedition_td2largepic_en.jpg

2 Sage Owl
2 Cloud Elemental
1 Phantom Warrior
1 Aven Fisher
1 Thieving Magpie
1 Air Elemental
1 Arcanis the Omnipotent
1 Denizen of the Deep
2 Unsummon
2 Remove Soul
1 Telling Time
1 Boomerang
2 Counsel of the Soratami
2 Cancel
1 Tidings
1 Kraken’s Eye
1 Rod of Ruin
17 Island

 

 

Red has a good start against blue, cheap efficient creatures and a good mana curve, blue has got to have some tricks initially to survive this onslaught.

Even though both decks are greatly affected by land flood it’s the blue one who suffers the most, red gets a little slowed down by the constant land flow, but blue with it’s card drawing and deck rearranging finds itself frustrated for getting yet another land when it’s looking for a solution (or the BOMB!).

Speaking of bombs, red has both Kamahl which is a great finisher and the Beacon (which is a repeating pain in the ass), blue has uhh, Arcanis and Denizen of The Deep? I can get Arcanis, it’s mildly powerful and full of blue flavor, but denizen? sure it has some cool interactions with sage owl, for 8 fricking mana! Even Mahamoti Djinn would be better than this! I thought the Timmy deck was the green deck for Urza’s sake!

The final result of this match was 2-1, Red won of course, but not because the blue deck is that bad, if you get the Kraken’s eye and start playing your cheap blue spells you’re good to go (Dragon’s Claw on the red deck just sucks), but because blue has a 11/11 beast for 8 mana with no kind of evasion and a huge drawback, it doesn’t have the super bomb blue has got to have to win, sure you may win some games with your fliers, it’s a solid strategy, but you’ll get beaten to a pulp on the ground by the red deck.

Also, the only time I got to play the Denizen it got threatened, and I got smashed with the Denizen on my open mouthed face.

And this ends the first clash folks, hope you like it. Tomorrow: White vs. Red!

Thursday, October 25th, 2007

themeclash.png

Here it is again, the core clash extreme combat! Two decks, one winner! Today the featured match is WHITE vs. RED!

On one side the most pure white weenieness, backup up by a Cho-Manno/Pariah combo, on the other side the winner of the last edition!

On the light side: Cho-Manno’s Resolve magic_expansion_tenthedition_td1largepic_en.jpg

1 Ghost Warden
2 Youthful Knight
2 Benalish Knight
1 Venerable Monk
2 Wild Griffin
1 Cho-Manno, Revolutionary
2 Skyhunter Patrol
2 Angel of Mercy
2 Loxodon Mystic
1 Ancestor’s Chosen
1 Condemn
2 Pacifism
1 Pariah
1 Serra’s Embrace
1 Angel’s Feather
1 Icy Manipulator
17 Plains

 

 

On the I’ll-blow-your-face side: Kamahl’s Temper

magic_expansion_tenthedition_td4largepic_en.jpg

1 Raging Goblin
1 Viashino Sandscout
2 Bloodrock Cyclops
2 Bogardan Firefiend
1 Prodigal Pyromancer
2 Lightning Elemental
1 Furnace Whelp
2 Thundering Giant
1 Kamahl, Pit Fighter
1 Shock
2 Incinerate
2 Spitting Earth
1 Threaten
1 Beacon of Destruction
1 Blaze
1 Dragon’s Claw
1 Phyrexian Vault
17 Mountain

 

 

This match was a very balanced one, with red trying to rush in with hasty creatures and popping off every white “soldier”with incinerates and such, and white tapping red’s creatures and stalling with the first striking critters.

It was a pure head on battle, with several casualties among either sides, but magic games are for winning not for drawing (unless you’re blue, bad pun I know), white has very efficient weenies that can withstand the heat of battle, the lone Serra’s Embrace and Ancestor’s Chosen being the finishers for this deck, but the Loxodon Mystics really are too expensive for what they do, creatures that have tap abilities should be a little cheaper than this.

Another thing that really stood out in this deck is that Icy Manipulator is just more of what the rest of the deck does, instead of complementing White’s flaws (such as Rod of Ruin giving some damage to blue or Phyrexian Vault trying to compensate for Red’s sacrifices in battle) it just tries to overpower it, to no success.

It was a close call though, but red proved it’s upper hand, 2-1 for the red mage. The next time red can get a little unlucky though, these are two decks meant to defeat each other and that’s clear from turn one.

As a final note I’d like to add that these are the two decks where mana flood punishes you more, you want to ramp out your spells and you keep finding land after land each draw. Wizards should pay more attention that not all decks are the same and aggro decks really suffer from having 17 lands in a 40 card deck.

Don’t miss Cho-Manno’s Resolve vs. Molimo’s Might on Monday!