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	<title>Comments on: #16 - Disrupt</title>
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	<link>http://www.breakingthemagic.com/2007/07/24/16-disrupt/</link>
	<description>Comic and news about modern board games</description>
	<pubDate>Thu, 04 Dec 2008 23:42:15 +0000</pubDate>
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		<title>By: Vestdan</title>
		<link>http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-102</link>
		<dc:creator>Vestdan</dc:creator>
		<pubDate>Thu, 26 Jul 2007 01:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-102</guid>
		<description>Thanks! Heh. Been a little debate in the discussion thread though, mostly one guy who thinks I stole his idea. *shrug*.

Speaking of my articles, and the Magic storyline... did you ever perchance read my Weatherlight Saga?</description>
		<content:encoded><![CDATA[<p>Thanks! Heh. Been a little debate in the discussion thread though, mostly one guy who thinks I stole his idea. *shrug*.</p>
<p>Speaking of my articles, and the Magic storyline&#8230; did you ever perchance read my Weatherlight Saga?</p>
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		<title>By: Tiago</title>
		<link>http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-101</link>
		<dc:creator>Tiago</dc:creator>
		<pubDate>Wed, 25 Jul 2007 10:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-101</guid>
		<description>&lt;p&gt;Oh, it's so good to have critics  :mrgreen: &lt;/p&gt;
&lt;p&gt;Welcome to the time spiral books, without wanting to spoil too much, it gets a little bit like that sometimes, planeswalkers appearing out of nowhere and taking the party to who knows where. The next comic will try to explain a little of this sudden disappearance.&lt;/p&gt;
&lt;p&gt;OK, Ike's phrase isn't very happy, need to look out for these inconsistencies in the text. It should have been more like: "We'll find a village in the meanwhile." or "I'm sure we'll find a village before it gets dark".&lt;/p&gt;
&lt;p&gt;Two comics a day is a little too much for me, but today I'll be advancing next week's comic. It's the good part of the comic being story driven, I can produce comics as the script is written. With the other ones I was always waiting for the last day possible, seeing if there was anything on the news or in some forum that I could use.&lt;/p&gt;


P.S.: Your article on MtgSal was great VestDan.</description>
		<content:encoded><![CDATA[<p>Oh, it&#8217;s so good to have critics  <img src='http://www.breakingthemagic.com/wp-includes/images/smilies/icon_mrgreen.gif' alt=':mrgreen:' class='wp-smiley' /> </p>
<p>Welcome to the time spiral books, without wanting to spoil too much, it gets a little bit like that sometimes, planeswalkers appearing out of nowhere and taking the party to who knows where. The next comic will try to explain a little of this sudden disappearance.</p>
<p>OK, Ike&#8217;s phrase isn&#8217;t very happy, need to look out for these inconsistencies in the text. It should have been more like: &#8220;We&#8217;ll find a village in the meanwhile.&#8221; or &#8220;I&#8217;m sure we&#8217;ll find a village before it gets dark&#8221;.</p>
<p>Two comics a day is a little too much for me, but today I&#8217;ll be advancing next week&#8217;s comic. It&#8217;s the good part of the comic being story driven, I can produce comics as the script is written. With the other ones I was always waiting for the last day possible, seeing if there was anything on the news or in some forum that I could use.</p>
<p>P.S.: Your article on MtgSal was great VestDan.</p>
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		<title>By: Demonic_toast</title>
		<link>http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-98</link>
		<dc:creator>Demonic_toast</dc:creator>
		<pubDate>Wed, 25 Jul 2007 08:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-98</guid>
		<description>Yeah, i thought i missed one and that you did like 2 on a day (ah sweet dreams :grin: ). I did always wonder why you have to smack a guy over the nugget to make him "forget something" you would think it deals damage to ^_^.</description>
		<content:encoded><![CDATA[<p>Yeah, i thought i missed one and that you did like 2 on a day (ah sweet dreams <img src='http://www.breakingthemagic.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':grin:' class='wp-smiley' /> ). I did always wonder why you have to smack a guy over the nugget to make him &#8220;forget something&#8221; you would think it deals damage to ^_^.</p>
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		<title>By: Vestdan</title>
		<link>http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-97</link>
		<dc:creator>Vestdan</dc:creator>
		<pubDate>Wed, 25 Jul 2007 06:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/07/24/16-disrupt/#comment-97</guid>
		<description>So, someone summoned Jhoira and Teferi? Aww... 

Seriously though, while the loss of babe-factor is unfortunate, I'm a little more concerend about that happening offscreen. It's a jarring transition--last we saw, there was Jhoria giving the boys a quest, and now they're alone and a cave appears? It feels like there's a comic missing in between, is all. Also, "It's hardly night, we'll find a village soon" confuzzles me. 

Anyway, just a little friendly critique there. Keep up the good work!</description>
		<content:encoded><![CDATA[<p>So, someone summoned Jhoira and Teferi? Aww&#8230; </p>
<p>Seriously though, while the loss of babe-factor is unfortunate, I&#8217;m a little more concerend about that happening offscreen. It&#8217;s a jarring transition&#8211;last we saw, there was Jhoria giving the boys a quest, and now they&#8217;re alone and a cave appears? It feels like there&#8217;s a comic missing in between, is all. Also, &#8220;It&#8217;s hardly night, we&#8217;ll find a village soon&#8221; confuzzles me. </p>
<p>Anyway, just a little friendly critique there. Keep up the good work!</p>
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