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	<title>Comments on: #12 - Waste not</title>
	<atom:link href="http://www.breakingthemagic.com/2007/05/22/12-waste-not/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/</link>
	<description>Comic and news about modern board games</description>
	<pubDate>Tue, 18 Nov 2008 21:44:17 +0000</pubDate>
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		<title>By: Scott - Pair O' Dice Games</title>
		<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-561</link>
		<dc:creator>Scott - Pair O' Dice Games</dc:creator>
		<pubDate>Tue, 02 Oct 2007 23:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-561</guid>
		<description>Nice comic Tiago!

If you're playing with a group of friends drafting and then dividing up the cards after works, but I tend to prefer a mini league.

In my group we all pitch in for a box of boosters (or starters if we need land, they're nearly the same price). Start off with each player opening one starter or three boosters, then building a 40 card deck from that pool of cards.

Every two weeks we open additional packs to add to the pool, rebuilding decks as desired. When the pools get a bit larger we switch to building 60 card decks, and before long most players have enough cards to field multiple decks at once.

This works especially well if you combine cards within a block so you get the full effects of the block's theme.</description>
		<content:encoded><![CDATA[<p>Nice comic Tiago!</p>
<p>If you&#8217;re playing with a group of friends drafting and then dividing up the cards after works, but I tend to prefer a mini league.</p>
<p>In my group we all pitch in for a box of boosters (or starters if we need land, they&#8217;re nearly the same price). Start off with each player opening one starter or three boosters, then building a 40 card deck from that pool of cards.</p>
<p>Every two weeks we open additional packs to add to the pool, rebuilding decks as desired. When the pools get a bit larger we switch to building 60 card decks, and before long most players have enough cards to field multiple decks at once.</p>
<p>This works especially well if you combine cards within a block so you get the full effects of the block&#8217;s theme.</p>
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		<title>By: Adam Y</title>
		<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-53</link>
		<dc:creator>Adam Y</dc:creator>
		<pubDate>Wed, 23 May 2007 17:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-53</guid>
		<description>I agree with gallows, that shirt is just plain cool.</description>
		<content:encoded><![CDATA[<p>I agree with gallows, that shirt is just plain cool.</p>
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		<title>By: Tiago</title>
		<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-52</link>
		<dc:creator>Tiago</dc:creator>
		<pubDate>Wed, 23 May 2007 09:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-52</guid>
		<description>It's true that we might ourselves pick the rares, but that just soils the strategy of drafting, because someone isn't drafting to win, it's just drafting to make his collection bigger.</description>
		<content:encoded><![CDATA[<p>It&#8217;s true that we might ourselves pick the rares, but that just soils the strategy of drafting, because someone isn&#8217;t drafting to win, it&#8217;s just drafting to make his collection bigger.</p>
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		<title>By: Samaritan</title>
		<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-51</link>
		<dc:creator>Samaritan</dc:creator>
		<pubDate>Wed, 23 May 2007 01:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-51</guid>
		<description>Haven't done 'picking' before, and I doubt I'd like it.

Remember; you have an equal opportunity to do the same that you fear others are doing.
However, in places where you buy four packs, it is common to divide the remaining packs to the three best players, and one more pack to a player who performed poorly, had the strongest opponent, or was very well-mannered.

I prefer this strategy, presuming the players are all of roughly equal skill and the weakest player gets more cards to make a more comparable collection.  I don't say this because I'm very good at it, but rather because it's improved my skill at reading cards.</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t done &#8216;picking&#8217; before, and I doubt I&#8217;d like it.</p>
<p>Remember; you have an equal opportunity to do the same that you fear others are doing.<br />
However, in places where you buy four packs, it is common to divide the remaining packs to the three best players, and one more pack to a player who performed poorly, had the strongest opponent, or was very well-mannered.</p>
<p>I prefer this strategy, presuming the players are all of roughly equal skill and the weakest player gets more cards to make a more comparable collection.  I don&#8217;t say this because I&#8217;m very good at it, but rather because it&#8217;s improved my skill at reading cards.</p>
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		<title>By: Tiago</title>
		<link>http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-46</link>
		<dc:creator>Tiago</dc:creator>
		<pubDate>Tue, 22 May 2007 18:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakingthemagic.com/2007/05/22/12-waste-not/#comment-46</guid>
		<description>I'm thinking of doing some t-shirts like that, just not at this time :P

I think flying is to dangerous to print, 'cause that would cause an exponential rise in moshing others at magic tournaments.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking of doing some t-shirts like that, just not at this time <img src='http://www.breakingthemagic.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I think flying is to dangerous to print, &#8217;cause that would cause an exponential rise in moshing others at magic tournaments.</p>
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